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Lock In

October 2023

Project Info

Project Length:
Engine:
Middleware:
Source Control:​

September - October 2023
Unity
FMOD
GitHub

Team

Art:

Programming:

​
Design:
​
Audio:​

Ariel Gerst
 

Cameron Otten

Aditya Chaudhari

​

Alex Gabbard

Tyberius Livingston

Game Trailer

Lock In is a First-person story-based horror puzzle game where you take the role of a teenager breaking into their old, abandoned middle school with their friend on Halloween. After getting separated from your friend, you must explore a new, paranormal version of the school full of mystery and puzzles to escape. This was the second project made for Michigan State University's MI445 (Game Design and Development I) class. I was in charge of all of the audio (and implementation) in the game.

Points of interest:

  • Did all sound design, music, and implementation

  • Spearheaded everything related to the dialogue in the game:

    • Localized dialogue and subtitles in English and Spanish
    • Scripted entire dialogue system and data spreadsheet parser
    • Cast, directed, and recorded voice actors
  • Created a creature aura that surrounds the player sonically when close enough
  • Handled the audio for our trailer video

© 2024 LivingstonSound

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