
Hello! I'm Tyberius, an audio engineer and technical sound designer. Currently, I am a senior in Games and Interactive Media at Michigan State University.
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My interest in audio started in music. Growing up, I played alto saxophone and a bit of guitar throughout middle and high school band. During this time, I found out that I really liked the recording/engineering side of audio, especially when I was able to bring people's unique and interesting ideas to fruition. As I went through college, however, I realized that passion bled into any aspect of sound that aided in storytelling or entertainment. After I worked on my first project as a technical sound designer, I was hooked on game audio ever since. Taking great interest in implementation and tooling, I continuously work to learn and improve my tech audio skills to bring the best out of any project I'm a part of. ​
​In my classwork, I'm often working on some aspect of audio production and tech, whether that's recording dialogue, sound designing in various mediums (audio dramas, animations, games, etc.), or dabbling with audio plugin development. With my focus on interactive media, I find I'm able to channel a lot of these skills in one place to make great, engaging experiences in the projects I work on.
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In my free-time, I like cooking, traveling, learning Japanese and Spanish, and playing games! (currently, with an affinity towards puzzle games, rouge-like/lites, and Japanese rhythm games).
I have experience working in...

Unity

Wwise
Unreal
